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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 03:34:00 -
[1]
No.
It's called training the relevant ship skills (frigate or cruiser) for the races you want to 5. What you are proposing is a major shortcut.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 03:51:00 -
[2]
Or why not just train only one, or maybe two, races' skills instead of constantly chasing after the next trendy ship and setup to fly.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 04:19:00 -
[3]
Edited by: Reem Fairchild on 28/10/2007 04:19:42
Originally by: Paulo Damarr Thank you for the insights so far they are real gems 
Ok, why not just ask CCP to remove the entire skill system and give all characters access to all ships, modules and current skill bonuses? That would certainly be a HUGE "time sink" removal.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 05:23:00 -
[4]
Originally by: Paulo Damarr I guess you like time sinks, But my idea was not about modules or bonuses just removing repetitive training for the T2 ships. Again you fail at providing even the slightest counter argument to my proposal and just keep posting over reactive generalisations.
If my idea is so bad Explain why its so bad.
Your whole argument seems to rest on, more or less, "waiting for skill training is bad" and "I need to be able to fly any ship out there so I will always have access to the next FOTM".
So, why not just ask for the whole skill training system to be removed completely?
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 21:22:00 -
[5]
Originally by: Drenan Modern MMO's should aim to have a player sufficiently skilled to compete in the high-level game at around 18 months. This is currently possible in Eve...but only if you specialise in one area.
Eve's long term success probably lies in making the game more challenging and enjoyable content wise, but at the same time making that challenging content more rapidly accessible via a less tedious skilling system?
Totally disagree. Look, either the skill training is simply there as an initial barrier keeping you away from all the nice goodies only for a certain time and then you have access to them like everyone else, or training is something you constantly do and even if you've been playing for years and years you still can't even get more than a small fraction of the total skill points that can be trained (and new skills are added all the time).
In the case of the former, I'd say that system is artificial and pointless. Much better to just remove it completely and have everything accessible to everyone.
The latter is what we actually have in Eve at the moment. You're supposed to specialize. You're not supposed to be able to do everything. And personally I love it. First of all, I love the fact that I can shape my character (well, characters, as I now have 2) any way I want with training. Secondly, I (thankfully) don't have a huge ego like so many other Eve players. I can go out on a op (say with a small roaming gang) flying a tech 1 frigate with tech 1 equipment and have just as much fun as I would have flying a tech 2 ships with all tech 2 equipment and rigs.
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